AI Insights · Timothy · July 2024
Top 5 Season Pass Games on Android in Sweden: Q2 2024
Top 5 Season Pass Games on Android in Sweden for Q2 2024 showed varied performance trends in downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Season Pass Games on the Android platform in Sweden displayed diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance:
Brawl Stars from Supercell saw a fluctuation in weekly revenue, starting at around $27.7K in early April and peaking at approximately $33.3K in mid-June. Downloads for the game varied, reaching a high of 4.7K in the first week of May. However, weekly active users showed a general decline from 205K in early April to about 184K by the end of June.
Royal Match by Dream Games, Ltd. had a strong start with weekly revenue peaking at $42.4K in the second week of April. Although revenue dipped slightly through the quarter, it remained robust, ending at $31.7K in the last week of June. Downloads exhibited a gradual rise, peaking at 3.5K in early June. Weekly active users remained relatively stable, ranging from 41.9K to 45.9K throughout the quarter.
Squad Busters, another title from Supercell, showed promising signs post-launch. Revenue for the game steadily increased, starting at $1.9K in late April and reaching $5.0K in early June. Downloads fluctuated, peaking at 5.5K in late April before settling around 4.2K by the end of June. Weekly active users peaked at 14.6K in late May but saw a significant drop to approximately 1.3K by the end of the quarter.
Subway Surfers from SYBO Games experienced a steady download rate, with a noticeable peak of 2.6K in mid-May. Revenue remained relatively low but stable, ranging from $62 to $214 throughout the quarter. Weekly active users showed a consistent pattern, fluctuating slightly but maintaining an average of around 36K to 39K.
Race Master 3D - Car Racing by SayGames Ltd had a stable performance with revenue consistently around $47 to $119 per week. Downloads remained steady, with a slight increase towards the end of the quarter, peaking at 1.5K in late June. Weekly active users were consistent, averaging around 12K throughout the quarter.
This data is sourced from Sensor Tower, where more detailed insights can be found.